By Brennan Jensen Artwork by Brennan Jensen Five Nights at Freddy’s (FNAF) started as an indie horror game developed and produced by Scott Cawthon. Scott had never before made a horror game, and most of the games he made never made that much traction. But after he released the first FNAF title that all changed, the game skyrocketed in sales. People were intrigued with the concept and the storyline, along with the horror and overall feel of the game. Soon Five Nights at Freddy’s would be a staple in the horror genre of video games.
Scott would make seven games, releasing a game every year, even a teaser for a Five Nights at Freddy’s movie. He would soon collaborate with Steel WoolTM to make three releases with an official team who could make FNAF in a way that previously wasn't possible: a Virtual Reality (VR) title, making it more up-close and personal. An Augmented Reality (AR) game would soon follow. The most recent, FNAF: Security Breach, brings Five Nights at Freddy’s into the ‘80s, and adds free-roam. Although it pleased fans to finally see this game, it would come to have its controversies. Although it was years in development, when fans began to play the new title, some were disappointed. The game seemed to have content that was unfinished. It had glitches that were game-breaking or immersion-breaking. Although it had a lot of glitches, the glitches somehow made up for its non-scary aspects and made it fun, which is where the next point starts. Fans seemed to find that the new game wasn't as scary as previous titles: with it’s bright and luminous environment, removing the dark elements of the previous games that made the other games much more terrifying. “It’s more by the chance of the jumpscare,” said Mickell Germer, a fan. She implied that though the jumpscares made you “jump”, that was the only scary aspect of the game. Does the game live up to the franchise? Germer responded, “I think it’s a good step for the game to be honest. ‘Does it live up?’ Honestly, I think so, it definitely didn’t take a path none of us could foresee, but it’s definitely one we all really enjoyed. Although, in a way, it’s like a separate game from the rest.” It seems that although the game has its glitches, more fans seemed to enjoy it. Despite how it turned out, fans have their complaints and it overall was very different from the previous games. But maybe a change of pace for this game is exactly what this franchise needs. The first game will always be, to most fans, the best game with its horror and it’s unique style. Future games may never live up. But fans both old and new are all enjoying the new titles for the series, even after Scott’s retirement.
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